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Martin, Laura

Summary: Forbidden to play board games by their mother, who suddenly disappears, twins Rhett and Nash learn their family has the ability to enter the world of any game they want-a gift that comes with a high price-and must break their mom's most important rule to save her from a vengeful game character who has taken her hostage.

Format: text

Publisher / Publication Date: Harper, an imprint of HarperCollinsPublishers 2024

Copies Available at Woodmere

1 available in Juvenile Fiction, Call number: J FIC MAR

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