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Olson, Elsie

Summary: This title explores tools, methods, discoveries, and careers in the Engineering field. Accompanying the main text are activities from a mini flashlight to a test-and-fly glider. These crafts encourage readers to engage with what they learned, solidifying their new knowledge. Aligned to Common Core Standards and correlated to state standards.

Format: text

Publisher / Publication Date: Abdo Publishing, a division of ABDO 2024

Copies Available at Peninsula

1 available in Juvenile, Call number: J507.8 OLS

Olson, Elsie

Summary: This title explores tools, methods, discoveries, and careers in the Biology field. Accompanying the main text are activities from paper flower seeds to a microbe garden. These crafts encourage readers to engage with what they learned, solidifying their new knowledge. Aligned to Common Core Standards and correlated to state standards.

Format: text

Publisher / Publication Date: Abdo Publishing, a division of ABDO 2024

Copies Available at Peninsula

1 available in Juvenile, Call number: J507.8 OLS

Emminizer, Theresa

Summary: "In our fast-changing world, creative problem-solvers are increasingly in demand across job markets. In this book, STEAM students will learn about the myriad opportunities that their future holds in store. They'll discover what kind of work is available to engineers, scientists, innovators, and artists. They'll appreciate how STEAM professionals influence our environment and lives. Using...

Format: text

Publisher / Publication Date: Gareth Stevens Publishing 2023

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 502.3 EMM

Hellebuyck, Adam

Summary: "Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a toolthat can be used to learn about real-world science, technology, engineering, art, and math. Building a Roller Coaster in Minecraft focuses on...

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 794.8 HEL

Olmanson, Shaina

Summary: "Learn all about the world of STEAM with crafts and activities inspired by Disney's The Lion King. Projects include guiding photos and step-by-step instructions. STEAM Takeaway features provide additional curricular connections to the projects"--

Format: text

Publisher / Publication Date: Lerner Publishing Group, Inc. 2020

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 745.5 OLM

Lake, Theia

Summary: "A chef is only as good as their tools! Restaurants and home kitchens are filled with equipment from garlic presses to thermometers to spatulas, which people use to help them craft scrumptious dishes. In this exciting and educational book, readers will learn all about kitchen tools and how to use them. Teaching key STEAM concepts in a stimulating way, the text shows readers how they may...

Format: text

Publisher / Publication Date: PowerKids Press 2024

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 643 LAK

Bell, Samantha.

Summary: Readers will learn what it takes to succeed as an architect. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2016

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 720 BEL

Emminizer, Theresa

Summary: "Science is a cornerstone of STEAM education. It's the study of the world around us. Scientists observe, record, question, and seek answers to life's biggest questions. Science is curiosity in action! In this fascinating and educational text, young readers will learn all about science, how it's applied, and who studies it. They'll read relatable examples of how they may practice science in...

Format: text

Publisher / Publication Date: Gareth Stevens Publishing 2023

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 503 EMM

Hellebuyck, Adam

Summary: "Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a toolthat can be used to learn about real-world science, technology, engineering, art, and math. Patterns and Numbers in Minecraft focuses on math...

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2019

Sorry, no copies available

Place a hold to request this item.

Lake, Theia

Summary: "Grab your measuring cups and take a culinary adventure! In this dynamic and educational book, young readers will learn all about measuring in the kitchen. Measuring is a fundamental part of all cooking and baking. A chef must know how to convert teaspoons to ounces, ounces to pints, and metric to standard units! Filled with helpful, real-world examples and bright images, readers will discover...

Format: text

Publisher / Publication Date: PowerKids Press 2024

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 641.81 LAK

Hellebuyck, Adam

Summary: Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Moving Water in Minecraft: Engineering focuses on...

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 794.8 HEL

Lake, Theia

Summary: "The kitchen is a great place to put STEAM concepts into hands-on practice! In this fun, informative book readers will learn all about sorting in the kitchen. Chefs, bakers, and home cooks must sort their ingredients and tools to craft dishes successfully. Knowing how to group similar items and assemble elements are often necessary parts of using cooking devices and making recipes. Clear,...

Format: text

Publisher / Publication Date: PowerKids Press 2024

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 428.1 LAK

Emminizer, Theresa

Summary: "Art is a critical part of STEAM education. Creativity, communication, and self-expression are vital skills, which must be practiced and honed. In this educational and exciting book, readers will learn all about art and what it means. They'll discover that artistic disciplines are expansive and diverse, encompassing not only drawing and painting, but dancing, storytelling, and music-making,...

Format: text

Publisher / Publication Date: Gareth Stevens Publishing 2023

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 701 EMM

Emminizer, Theresa

Summary: "Technology combines several aspects of STEAM education. Students of technology use science, engineering, and math to create tools and solve problems. In this book, young readers will learn about what technology means, who studies it, and how it relates to their own lives. They'll discover how technology is applied in real-life scenarios and come to appreciate how technology has transformed our...

Format: text

Publisher / Publication Date: Gareth Stevens Publishing 2023

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 600 EMM

Hellebuyck, Adam

Summary: "Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math"--Provided by publisher.

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2019

Sorry, no copies available

Place a hold to request this item.

Hellebuyck, Adam

Summary: "Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a toolthat can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft...

Format: text

Publisher / Publication Date: Cherry Lake Publishing 2019

Sorry, no copies available

Place a hold to request this item.

McCollum, Sean

Summary: "Football is much more than tackles, touchdowns, and end zone celebrations. It's a striking spectacle where football, science, technology, engineering, arts, and mathematics meet."--Page 4 cover.

Format: text

Publisher / Publication Date: Capstone Press 2019

Sorry, no copies available

Place a hold to request this item.

Helget, Nicole Lea

Summary: "Basketball is much more than jump shots, no-look passes, and slam dunks. It's a stunning spectacle where basketball, science, technology, engineering, arts, and mathematics meet."--Page 4 cover.

Format: text

Publisher / Publication Date: Capstone Press 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 796.323 HEL

Helget, Nicole Lea

Summary: Baseball is much more than game-winning hits, double plays, and grand slams. It's a spectacular spectacle where baseball, science, technology, engineering, arts, and mathematics happen to meet.

Format: text

Publisher / Publication Date: Capstone Press 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 796.357 HEL

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