Pryor, Shawn
Summary: Villain Cynthia Cyber has trapped The Gamer's friends in her dangerous Power Combat video game, so if he can not rescue his friends in just ten minutes, they will be stuck in the electronic world forever as monsters.
Format: text
Publisher / Publication Date: Stone Arch Books 2022
Sorry, no copies available
Place a hold to request this item.Pryor, Shawn
Summary: Cynthia Cyber has trapped two programmers in the video game Space Racers, which she invented but did not get credit for, and sends a monster racer to destroy them if she does not get a ten million dollar ransom--and it is up to thirteen-year-old Tyler Morant in his secret identity as The Gamer to rescue them before they are destroyed.
Format: text
Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022
Copies Available at Woodmere
1 available in Beginning Readers - Rising Reader (Purple), Call number: JBR PURPLE PRYPryor, Shawn
Summary: Thirteen-year-old Tyler Morant uses the special device given him by the Gaming Masters of the Universe to become The Gamer, and fights evil Cynthia Cyber's latest creation, a monster named Currency, who is robbing banks to get Cynthia the money she needs to build a machine that will give her control over the whole human race.
Format: text
Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022
Sorry, no copies available
Place a hold to request this item.Pryor, Shawn
Summary: When Cynthia Cyber pulls the Terror Beast out of the digital world and sends it out to attack Crescent City with nightmares, it is up to Tyler in his secret identity as The Gamer to overcome his own fears and defeat the monster.
Format: text
Publisher / Publication Date: Stone Arch Books, an imprint of Capstone 2022