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Computer programming Computer programming Comic books, strips, etc Computer programming Fiction Computer programming Juvenile literature Computer science Computer science Juvenile literature Informatique Bandes dessinées Informatique Ouvrages pour la jeunesse Programmation (Informatique) Bandes dessinées Programmation (Informatique) Ouvrages pour la jeunesseGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Sorry, no copies available
Place a hold to request this item.Wainewright, Max
Summary: With the help of robots and step-by-step instructions, this book provides all the code needed to build, play, and share 20 games using Scratch. The games are split across five difficulty levels.
Format: text
Publisher / Publication Date: Quarto Library 2016
Copies Available at Fife Lake
1 available in Juvenile Nonfiction, Call number: J 005.133 WAISpiro, Ruth
Summary: "Baby's train is in the toy box--all the way across the room. Can Baby think step-by-step like a coder to get it?"--Back cover.
Format: text
Publisher / Publication Date: Charlesbridge 2018
Sorry, no copies available
Place a hold to request this item.Gifford, Clive
Summary: "Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use...
Format: text
Publisher / Publication Date: Crabtree Publishing Company 2015
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 005 GIFGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONSmith, Grant
Summary: "The key concepts of coding and computer science easily digested and summarized, with critical ideas clearly explained, doodles that illuminate tricky concepts, and quizzes to recap it all. Kids will explore the concepts of computer science, learn how websites are designed and created, and understand the fundamentals of coding with Scratch, Python, HTML, and CSS. Written by Grant Smith, a...
Format: text
Publisher / Publication Date: Workman Publishing 2020
Sorry, no copies available
Place a hold to request this item.González, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONBurd, Barry
Summary: Featuring plenty of helpful examples and tips, this sixth edition shows beginners how to program in one of the most popular programming languages that is widely used for application development, including Android, desktop and server-side applications.
Format: text
Publisher / Publication Date: John Wiley & Sons, Inc 2021
Copies Available at Woodmere
1 available in Adult Non-fiction, Call number: 005.13 JAVA BURFunk, Josh
Summary: "Pearl and her trusty rust-proof robot, Pascal, need to build a sandcastle before summer vacation is over, and they're going to do it using code"--
Format: text
Publisher / Publication Date: Viking 2018
Copies Available at East Bay
1 available in Juvenile Easy, Call number: JE FUNCopies Available at Woodmere
1 available in Juvenile Easy, Call number: JE FUNCopies Available at Peninsula
1 available in Juvenile, Call number: JE FUNKelly, James F. (James Floyd)
Summary: Presents a history and description of computer programming, or coding, noting such figures as Charles Babbage and Ada Lovelace, and provides a parent guide, tips, and a quiz.
Format: text
Publisher / Publication Date: DK Publishing 2017
Copies Available at Woodmere
1 available in Beginning Readers - Transitional Reader (Blue), Call number: JBR BLUE KELMatteson, Adrienne
Summary: "ScratchJr is a beginner's programming language that is fun and easy to use. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.26 MATGibson, Karen Bush
Summary: "Real-world technology projects pair up with ... biographies of female computer scientists to make a ... book that will have kids ages 8 to 11 eager to develop their own apps"--Publisher marketing.
Format: text
Publisher / Publication Date: Nomad Press 2019
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 920 GIBMatthes, Eric
Summary: Includes instructions for basic concepts such as variables, lists, classes, and loops. Practice exercises come with each topic. The end goal is the creation of a Space Invaders-inspired arcade game to deploy online.
Format: text
Publisher / Publication Date: No Starch Press 2023
Sorry, no copies available
Place a hold to request this item.González, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.74 GONGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.14 GONSummary: All you need to get started is a computer and this programming guide, a book that's just right for beginners of any age to develop real coding skills. Follow the step-by-step instructions through six missions and you will learn HTML, CSS, and JavaScript. Once you've helped secure the infamous Monk Diamond, continue to improve and test your expertise by coding your own projects and accomplishing...
Format: text
Publisher / Publication Date: Candlewick Press 2017
Sorry, no copies available
Place a hold to request this item.Grantham, Sway
Summary: Offers a workbook introducing readers to the basics of using Raspberry Pi, including projects that involve coding with Scratch, Python, and Sonic Pi.
Format: text
Publisher / Publication Date: DK 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 004.16 GRASummary: Can you outsmart cybercriminals? Defend the world from cybercriminals by joining the white hat hacker team Oblivion! Play the role of a coder, hacker, and security engineer in 40 beginner to expert challenges. Program your agents to collect data chips while avoiding viruses and alarms. As you discover how a hacker can damage your programs, you will learn how to secure them from future attacks!...
Format:
Publisher / Publication Date: Thinkfun 2018
Copies Available at Woodmere
1 available in STEM Kits, Call number: J STEM KIT 268Alkire, Jessie
Summary: Makerspaces are places designed to inspire creativity and collaboration. In Code It! Programming and Keyboards You Can Create Yourself, kids will make a computer key out of a banana and use popular software programs to code music, game characters, and more! Step-by-step photos bring each project to life. Techniques and tips help troubleshoot and use the materials within the makerspace.
Format: text
Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2018
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.1 ALKCopies Available at Fife Lake
1 available in J Non Fic Series, Call number: J 005.1 ALKCopies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM Cool AlkireFunk, Josh
Summary: "Pearl and her trusty rust-proof robot, Pascal, are enjoying a day out at the amusement park and learning more about coding"--
Format: text
Publisher / Publication Date: Viking, an imprint of Penguin Random House LLC 2019
Copies Available at Woodmere
1 available in Juvenile Easy, Call number: JE FUNKulz, George Anthony
Summary: Introduces readers to the basic features of Scratch computer code, such as scripts and blocks. Readers will learn how to create their own games and projects using Scratch computer code. Additional features to aid comprehension include a table of contents, labeled diagrams, a quiz and answer key, a phonetic glossary, an index, sources for further research, and an introduction to the author.
Format: text
Publisher / Publication Date: The Child's World 2018
Copies Available at Peninsula
1 available in Juvenile, Call number: J005.118 CWHorning, Sandra
Summary: "How do you explain coding in music to a baby? By showing how it's all around them, and how they can take part in it, of course! By using experiences common in a baby's world, like hearing a melody from a mobile or tapping on an electronic xylophone, thischarming board book full of bright, colorful illustrations is the perfect introduction to coding in music for babies and their caregivers--and...
Format: text
Publisher / Publication Date: Penguin Workshop, an imprint of Penguin Random House 2018
Copies Available at Woodmere
1 available in Juvenile Easy, Call number: BOARD HORStilton, Thea
Summary: Taking a road trip to San Jose along Route 66 while stopping in Chicago, St. Louis, and other iconic cities, the Thea Sisters are dismayed to learn that an unknown saboteur has wiped a special video game project off of a programmer friend's computer.
Format: text
Publisher / Publication Date: Scholastic Inc. 2021