Filter By Subjects
Computer games Juvenile literature Dungeons and dragons (Game) Handbooks, manuals, etc Juvenile literature Dungeons Juvenile literature Fantasy games Juvenile literature Fantasy tabletop role-playing game. Mathematics Role playing Shared virtual environments Shared virtual envuronments WizardsFilter By Authors
Zub, JimFilter By Genres
handbookFilter By Subjects
Computer games Juvenile literature Dungeons and dragons (Game) Handbooks, manuals, etc Juvenile literature Dungeons Juvenile literature Fantasy games Juvenile literature Fantasy tabletop role-playing game. Mathematics Role playing Shared virtual environments Shared virtual envuronments WizardsFilter By Authors
Zub, JimFilter By Genres
handbookZub, Jim
Summary: Provides a guide to the wizards, sorcerers, and other magic-makers of the fantasy role-playing franchise Dungeons & Dragons, with information on how spells are created and used in the game.
Format: text
Publisher / Publication Date: Ten Speed Press 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 793.93 ZUBZub, Jim
Summary: In this illustrated guide for new players, you'll be transported to the mystical and magical worlds of Dungeons & Dragons and given a one-of-a-kind course on the dungeons and deathtraps for which the game (and all its iterations) is known. Featuring maps, cutaway illustrations, and fun insights that show would-be adventurers how to travel and survive in these fantastical settings, along with...
Format: text
Publisher / Publication Date: Ten Speed Press 2019