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Danesi, Marcel

Summary: The Best Brain Teasers of All Time gives you hours of fun-filled entertainment with brain teasers that develop your problem-solving skills in math, logic, and wordplay. Organized as an integrated challenge, these brain teasers build in momentum as they increase in difficulty from classic nursery rhymes to the riddle of the sphinx.

Format: text

Publisher / Publication Date: 2018

Copies Available at Interlochen

1 available in Adult Non-fiction, Call number: Math Danesi

Ventura, Marne.

Summary: "Lists fun brain teasers with a fun, gross theme"--Provided by publisher.

Format: text

Publisher / Publication Date: Capstone Press 2013

Copies Available at East Bay

1 available in Juvenile Nonfiction, Call number: J 793.73 VEN

Wood, Alix

Summary: "Whoops You kicked your soccer ball over the wall of a mysterious math professor. Can you get it back? Not without solving some puzzles first From geometry to prime numbers, math is the way readers can escape from the home and gardens on the math professor. Readers discover clues scattered throughout the book as they use probability, circles and degrees, and even the Fibonacci sequence to make...

Format: text

Publisher / Publication Date: Gareth Stevens Publishing 2023

Copies Available at East Bay

1 available in Juvenile Nonfiction, Call number: J 793.73 WOO

Potter, William

Summary: Anna Kadabra is a mathmagical detective. When a mysterious, number-themed robbery takes place, she decides to take the case! Join Anna and her sphinx-kitten Cleo, in this action-packed adventure story-which will put your number skills to the test. As she hunts for clues, Anna will have to look out for the Division Dragon's tricks and traps. Help her to crack number codes, navigate maths maps,...

Format: text

Publisher / Publication Date: Gareth Stevens publishing 2021

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.74 POT

Regan, Lisa

Summary: "It can be difficult for some people to feel engaged in doing math and calculations, but with the use of puzzles, these tough concepts can become fun activities. With the help of this captivating volume, readers will build on their knowledge of key math skills and shape their aptitude for problem-solving. Each brainteaser features easy-to-understand text and eye-catching images that encourage...

Format: text

Publisher / Publication Date: Windmill Books 2020

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.8 REG

Wood, Kevin

Summary: "Touring a hacker's hideout might be exciting-if you could get out! Readers of this book have wandered where they shouldn't be and need to use technology knowledge they have and acquire while reading this book to find clues hidden throughout the book. They solve puzzles using technology topics like Boolean logic, binary, and Morse code, as well as critical thinking in order to escape."--

Format: text

Publisher / Publication Date: Gareth Stevens Publishing 2023

Sorry, no copies available

Place a hold to request this item.

Potter, William

Summary: Brush off those superpowers, it's time to team up with the Infinity Squad to save the city from certain destruction! Just like any team of superheroes, each member of this courageous group has a unique skill set, in this case a knack for math. Readers will be up to the challenge of helping the intrepid Infinity Squad solve a variety of problems as they endeavor to foil the evil plans of Doc...

Format: text

Publisher / Publication Date: Gareth Stevens Publishing 2021

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.74 POT

Checkout limit:
2 STEM kits per account

Summary: The challenges and laser make the hugely popular Laser Maze Game fun. The fact that it’s a logic maze game that teaches STEM skills makes it a perfect game for anyone. Laser Maze requires you to use mirrors, beam-splitters, a little science and brainpower to direct the laser through a series of mind-challenging mazes and light up the target. This award-winning maze game is designed for solo...

Format: three dimensional object

Publisher / Publication Date: ThinkFun Inc 2014

Copies Available at Woodmere

1 available in STEM Kits, Call number: J STEM KIT 129

Wood, Kevin

Summary: Imagine you're on your way to visit an artist's studio, excited to see new work. But once you're inside, the door shuts-and locks you in! A frantic note advises you to leave, however, a number of puzzles need to be completed before that's possible. This book is a must-have, with content encouraging a unique combination of problem-solving, critical thinking, and reading comprehension. Art...

Format: text

Publisher / Publication Date: Gareth Stevens Publishing 2023

Copies Available at East Bay

1 available in Juvenile Nonfiction, Call number: J 793.73 WOO

Regan, Lisa

Summary: "Observation is a skill important in many parts of life. Developing this skill from a young age can encourage all kinds of success. Readers of this innovative volume use their observation skills to find answers and solve problems. They will also hone their knowledge of comprehension and deduction by looking for clues and using them to find answers. Short sections of accessible text accompany...

Format: text

Publisher / Publication Date: Windmill Books, an imprint of Rosen Publishing 2020

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.8 REG

Potter, William

Summary: Captain Haley Comet is looking for a few good "mathstronauts" to help her maintain peace in the galaxy. They'll need a special set of skills to deal with the calculating aliens of the planet Calculus. Thrilled readers will want to immerse themselves in this diverting storyline and use their knowledge of fractions, symbols, operations, and more math concepts to avoid an interstellar war. Bright...

Format: text

Publisher / Publication Date: Gareth Stevens publishing 2021

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.74 POT

Checkout limit:
2 STEM kits per account

Summary: Player draws a challenge card and places towers on the grid as indicated. The goal is to create a maze that will carry a marble from the start position to the target tower.

Format: three dimensional object

Publisher / Publication Date: ThinkFun Inc 2014

Copies Available at Fife Lake

1 available in STEM Kits, Call number: J STEM KIT #9

Copies Available at Woodmere

1 available in STEM Kits, Call number: J STEM KIT 128

Copies Available at Peninsula

1 available in STEM Kits, Call number: S.T.E.M. KIT #21 GRAVITY MAZE FALLING MARBLE LOGIC GAME

Potter, William

Summary: Daisy and Dale's father, adventurer Darren Deed, has gone missing during a mission to South America. After the kids receive a mysterious package in the mail, clues unravel that might lead to his whereabouts. He's possibly in the mysterious city of El Numero. Daisy and Dale need readers' help, and math skills, as they attempt to rescue their father. This clever volume seamlessly combines an...

Format: text

Publisher / Publication Date: Gareth Stevens publishing 2021

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.74 POT

Checkout limit:
2 STEM kits per account

1 hold on 1 copy

Summary: Stack beads of different colors and shapes onto the dowels to match the provided pattern boards.

Format:

Publisher / Publication Date: Traverse Area District Library 0000

Copies Available at Woodmere

1 available in STEM Kits, Call number: J STEM KIT 124

Escandell, Vaictor

Summary: "Channel your inner Sherlock as you puzzle over 20+ mind-twisting brain teasers in this book of clever, inference-based mysteries."--

Format: text

Publisher / Publication Date: Zahori Books 2019

Copies Available at Woodmere

1 available in Juvenile Nonfiction, Call number: J 793.73 ESC

Prefontaine, M.

Summary: "Over 300 riddles and puzzles which will challenge smart kids and the whole family. They are designed to test logic, lateral thinking as well as memory and to engage the brain in seeing patterns and connections between different things and circumstances."--

Format: text

Publisher / Publication Date: 2019

Sorry, no copies available

Place a hold to request this item.

Sloane, Paul

Format: text

Publisher / Publication Date: Sterling Pub. Co. 1993

Copies Available at Woodmere

1 available in Adult Non-fiction, Call number: 793.73 Sloan

Jacobs, A. J.

Summary: "The New York Times bestselling author of The Year of Living Biblically goes on a journey to understand the enduring power of puzzles: why we love them, what they do to our brains, and how they can improve our world"--

Format: text

Publisher / Publication Date: Crown 2022

Copies Available at Woodmere

1 available in Adult Non-fiction, Call number: 793.73 JAC

Copies Available at Peninsula

1 available in Adult, Call number: 793.73 JAC

Moore, Gareth

Summary: From number games and logic puzzles to code breakers and enigmas, it's packed with secret-agent and spy challenges to put kids' mental agility and lateral-thinking skills to the test.

Format: text

Publisher / Publication Date: Buster Books 2022

Sorry, no copies available

Place a hold to request this item.

Checkout limit:
2 Launchpads per account

Summary: Kids will develop their problem-solving skills while exploring the world through stories, language, relationships, and culture. Learn American Sign Language and Spanish -- Discover the importance of customer service -- Sharpen memory and listening skills -- Practice U.S. geography

Format: software, multimedia

Publisher / Publication Date: Playaway Products, LLC 2024

Sorry, no copies available

Place a hold to request this item.

Checkout limit:
2 Launchpads per account

Summary: The goal of the Technology & Space is to build kids’ fascination with the solutions of tomorrow and get them excited to look beyond the world they see today. Topics in this module include mechanics, astronomy, robotics, coding, communication. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the...

Format: software, multimedia

Publisher / Publication Date: 2021

Copies Available at Woodmere

1 available in JPT Launchpad, Call number: J LAUNCHPAD TEC

Checkout limit:
2 Launchpads per account

Summary: "The goal of the Engineering & Design Module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, invention, construction, machines, architecture, curiosity. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills...

Format: software, multimedia

Publisher / Publication Date: Findaway World, LLC 2021

Sorry, no copies available

Place a hold to request this item.

Checkout limit:
2 STEM kits per account

Summary: "The river is rising and the rapids are raging! Can you help the animals to safety by solving the puzzle? AnimaLogic is a billiant new puzzle game that will have children working their brains overtime to solve these wonderfully smart safari stumpers. Lions, hippos, giraffes and camels are all waiting to get to the other side of the river. The animals know they may only cross the river bridge...

Format:

Publisher / Publication Date: Fat Brain Toy Co. 2007

Copies Available at Peninsula

1 available in STEM Kits, Call number: S.T.E.M KIT ANIMALOGIC

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