Holzweiss, Kristina
Summary: "Learn how to complete DIY projects dealing with basic machines and robots. Along the way, get a look at some of history's most incredible inventions and scientific discoveries."--
Format: text
Publisher / Publication Date: Children's Press/Scholastic 2017
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 621 HOLMiller, Shannon (Shannon McClintock)
Summary: "When you have a problem, where can you go for answers? The library! When Codie and her friends join Ms. Gillian, the Specialist, on another Adventure in Makerspace, they find themselves face-to-face with dinosaurs! Are they stuck in a prehistoric world? Join them to complete A Stop-Motion Animation Mission!"--
Format: text
Publisher / Publication Date: Stone Arch Books 2019
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 MILCrane, Cody
Summary: "Shows the reader how to make slippery slime."--
Format: text
Publisher / Publication Date: Children's Press, an imprint of Scholastic, Inc. 2018
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 745.59 CRAAlkire, Jessie
Summary: Makerspaces are places designed to inspire creativity and collaboration. In Code It! Programming and Keyboards You Can Create Yourself, kids will make a computer key out of a banana and use popular software programs to code music, game characters, and more! Step-by-step photos bring each project to life. Techniques and tips help troubleshoot and use the materials within the makerspace.
Format: text
Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2018
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.1 ALKCopies Available at Fife Lake
1 available in J Non Fic Series, Call number: J 005.1 ALKCopies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM Cool AlkireMiller, Shannon (Shannon McClintock)
Summary: When you have a problem, where can you go for answers? The library! When Matt and his friends join Ms. Gillian, the Specialist, on another Adventure in Makerspace, they find themselves in a fairy-tale world. With the Big Bad Wolf and an angry witch on their trail, can they build their way out? Join them to complete Mission: 3-D Printing!
Format: text
Publisher / Publication Date: Stone Arch Books 2018
Copies Available at Peninsula
1 available in Juvenile, Call number: JFIC MILMiller, Shannon (Shannon McClintock)
Summary: "When you have a problem, where can you go for answers? The library! When Eliza and her friends join Ms. Gillian, the Specialist, on another Adventure in Makerspace, they find themselves in ancient Scythia. Can they help Alexander the Great win the Battle of Jaxartes in 329 BCE? Join them to complete Mission: Low Tech! This graphic novel includes fun bonus features such as a theme song and...
Format: text
Publisher / Publication Date: Stone Arch Books 2018
Copies Available at Peninsula
1 available in Juvenile, Call number: JFIC MILSchneider, Christa
Summary: Makerspaces are places designed to inspire creativity and collaboration. In Move It! Projects You Can Drive, Fly, and Roll, kids will make a mini helicopter fly from a circuit-controlled helipad, build a motorized LEGO car, and more! Colorful step-by-step photos bring each project to life. Techniques and tips help troubleshoot and use the materials within the makerspace.
Format: text
Publisher / Publication Date: Checkerboard Library 2018
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 608 SCHCopies Available at Fife Lake
1 available in J Non Fic Series, Call number: J 608 SCHCopies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM Cool SchneiderSjonger, Rebecca
Summary: From inspiring profiles of key Maker musicians, to learning the components of different musical instruments, readers will discover how music works in harmony with the Maker movement.
Format: text
Publisher / Publication Date: Crabtree Publishing Company 2016
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 784.1 SJOMiller, Shannon (Shannon McClintock)
Summary: "When you have a problem, where can you go for answers? The library! When Codie and her friends join Ms. Gillian, the Specialist, on another Adventure in Makerspace, they find themselves lost in a maze, with a monster just around the corner! Can they code their way out? Join them to complete Mission: Coding!
Format: text
Publisher / Publication Date: Stone Arch Books, a Capstone imprint 2018
Copies Available at Peninsula
1 available in Juvenile Graphic Novels, Call number: JFIC MILHove, Carol
Summary: Learn about makerspaces with Make It Yourself! Collages & Sculptures! Young makers will discover what makerspaces are and how to hold maker events. Kids will make crayon mosaics, metal wind chimes, cardboard cityscapes, and more. Each project has color photos and easy-to-follow instructions. Special techniques and tips help kids make the most of their makerspace experiences.
Format: text
Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2018