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Biotic communities Bridges Computer simulation Bridges Design and construction Data processing Cities and towns Design and construction Minecraft (Game) Minecraft (Game) Handbooks, manuals, etc Minecraft (Game) Handbooks, manuals, etc Juvenile literature Minecraft (Game) Juvenile literature Mining engineering Data processing Video games in educationFilter By Subjects
Biotic communities Bridges Computer simulation Bridges Design and construction Data processing Cities and towns Design and construction Minecraft (Game) Minecraft (Game) Handbooks, manuals, etc Minecraft (Game) Handbooks, manuals, etc Juvenile literature Minecraft (Game) Juvenile literature Mining engineering Data processing Video games in educationKeppeler, Jill
Summary: Text and photographs look at how to build castles in Minecraft, focusing on how to build arches, drawbridges, towers, and more.
Format: text
Publisher / Publication Date: PowerKids Press 2019
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM KeppelerKeppeler, Sam
Summary: Why do people build with arches? Why do we use stone in some places and wood in others? What's a foundation? How do you plan a road or construct a bridge? The answers to these questions can help gamers in Minecraft and in the real world! Through building their own structures and systems in Minecraft, young readers and gaming fans will learn about the past and present of human engineering, with...
Format: text
Publisher / Publication Date: PowerKids Press 2020
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM KeppelerNagelhout, Ryan
Summary: Text and photographs look at how to build bridges in Minecraft.
Format: text
Publisher / Publication Date: PowerKids Press 2019
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 794.8 NAGCopies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM NagelhoutTower, Eric J.
Summary: Text and photographs look at how to build towns in Minecraft.
Format: text
Publisher / Publication Date: PowerKIDS Press 2019
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM Mine TowerKeppeler, Jill
Summary: Creating things is fun! It's even more fun when you can take something practical you've made and personalize it just for you. Crafting is also an important part of the game of Minecraft, but not everything you make has to be practical. This book shows Minecraft fans how to put their own stamp on their in-game buildings and tools. Age-appropriate text will show them how these methods compare to...
Format: text
Publisher / Publication Date: PowerKids Press 2019
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 793.93 KEPTower, Eric J.
Summary: It should come as no surprise that mining is a very important way to obtain resources in the game of Minecraft. It's also a very important way to get resources in the real world! This informative book will show young readers more about how people build real-life mines and what they mine for, including in-game resources such as diamonds, iron, gold, and coal. It will also show them how to use...
Format: text
Publisher / Publication Date: PowerKids Press 2019
Sorry, no copies available
Place a hold to request this item.Nagelhout, Ryan
Summary: One of the most exciting aspects of creating worlds in the popular game of Minecraft is constructing railroads to carry your character around the towns you build. Rails and carts can also be used to make transportation systems in mines, but also roller-coasters. This volume shows readers how railroads constructed in Minecraft can display engineering concepts used in the real world. Using the...
Format: text
Publisher / Publication Date: PowerKids Press 2019
Sorry, no copies available
Place a hold to request this item.Tower, Eric J.
Summary: Mining is, of course, important in Minecraft, but growing and caring for the world's plants may be even more important. Without wood, you can't make tools or weapons, and without other plants such as wheat or carrots, you can't make food or breed animals. This book shows Minecraft fans more about the plants in the game and how they compare to plants in the real world. Through colorful...
Format: text
Publisher / Publication Date: PowerKids Press 2019
Sorry, no copies available
Place a hold to request this item.Keppeler, Jill
Summary: Many creatures wander through the world of Minecraft and, just like in the real world, many of them can be helpful or dangerous. This book shows young Minecraft fans more about how the game's critters compare to the real-life animals they know. Through intriguing illustrations and real-world facts, they'll learn more about the creatures with which they share the planet, the resources with which...
Format: text
Publisher / Publication Date: 2019
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM KeppelerNagelhout, Ryan
Summary: "In the real world, it really wouldn't be a good idea to play with lava. It's not a great idea in Minecraft, either, but it's a lot safer than it would be at home! This fascinating book will show young readers ways they can experiment in Minecraft using real-world facts about the science behind these projects. They can work with lava and water to produce different kinds of stone, with gunpowder...
Format: text
Publisher / Publication Date: PowerKids Press 2019
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 794.8 NAGCopies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM NagelhoutKeppeler, Sam
Summary: As long as people have lived on Earth, they've created art, and as long as people have played Minecraft, they've created art in the game! Both in real life and in Minecraft, art can include many different aspects: textiles, stained glass, music, paintings, writing, and far more. Students will investigate how they can use Minecraft to try out many forms of art for themselves. They'll also learn...
Format: text
Publisher / Publication Date: PowerKids Press 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 794.8 KEPCopies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM KeppelerKeppeler, Jill
Summary: It's easy to get lost in the wide worlds of Minecraft. Did you know that you can make, find, and trade for maps to help you find your way and study your environment? Humans have made maps for nearly as long as civilizations have existed. This book shows those historical connections with Minecraft principles and asks students to think about how maps help them learn about their environment, both...
Format: text
Publisher / Publication Date: PowerKids Press 2020
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM KeppelerKeppeler, Jill
Summary: The ocean covers much of Earth, and Minecraft worlds can have massive oceans as well. There's a wealth of resources in the vast blue deep, but there are also many considerations to exploring these biomes, both in Minecraft and in the real world. Young readers and gaming fans will learn more about the similarities, the differences, and how to safely explore the game's oceans. Along the way,...
Format: text
Publisher / Publication Date: PowerKids Press 2020
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM KeppelerCopies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 794.8 KEPKeppeler, Jill
Summary: What does math have to do with Minecraft? Everything! Minecraft fans will learn how they can use math principles and problem-solving skills to help them build and survive in the game world. From constructing an amazing base or trading with villagers for useful items to even fighting monsters, gamers will realize how math, geometry, and other related skills will help them both in the real world...
Format: text
Publisher / Publication Date: PowerKids Press 2020
Copies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM KeppelerKeppeler, Sam
Contents: Tools through time -- First tools -- Dig it -- Shear usefulness -- Catching fire -- A row to hoe -- Fishing for food -- Clock and compass -- Repair work -- Making mods -- Glossary -- Index -- Websites.
Format: text
Publisher / Publication Date: PowerKids Press 2020