Summary: When it's Bingo's turn to take Bob Bilby the puppet home, will they put down their screens and devices to have fun times? This book retells the Bluey episode, Bob Bilby. Once again, Blue Heelers Bingo and Bluey use their limitless energy to explore their world in unpredictable and humorous ways.
Format: text
Publisher / Publication Date: Penguin Young Readers Licenses, an imprint of Penguin Random House LLC 2021
Copies Available at Woodmere
1 available in Kids' Favorite Characters, Call number: JE BLUSummary: When the power goes out, it sparks an idea for Dot, Hal, Mom, and Dad. But stepping away from gadgets and devices isn't as easy as it seems. No video games, no laptaps or tablet, no drone. A trip to the basement turns up some interesting materials, none of which require electricity, software, or Internet access. What Dot and her family will need to plug into are their imaginations, creativity,...
Format: text
Publisher / Publication Date: Candlewick Entertainment 2020
Copies Available at Woodmere
1 available in Juvenile Easy, Call number: JE ZUCL'Heureux, Christine
Summary: "Caillou would like to watch a cartoon on Daddy's tablet, but Daddy suggests they play a game on it together instead. Once the game is over and the tablet is turned off, Daddy continues to spend quality time with Caillou by reading him a book."--
Format: text
Publisher / Publication Date: 2021
Copies Available at Woodmere
1 available in Juvenile Easy, Call number: BOARD CAISummary: "The goal of the Engineering & Design Module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, invention, construction, machines, architecture, curiosity. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills...
Format: software, multimedia
Publisher / Publication Date: Playaway Products, LLC 2023